# File lib/ruote/dboard/mutation.rb, line 188
    def walk_concurrence(fexp, ftree, tree)

      if ftree[2].size != tree[2].size
        #
        # that's lazy, but why not?
        #
        # we could add/apply a new child...

        register(MutationPoint.new(fexp.fei, tree, :re_apply))

      else
        #
        # if there is a least one child that replied and whose
        # tree must be changes, then re-apply the whole concurrence
        #
        # else try to re-apply only the necessary branch (walk them)

        branches = ftree[2].zip(tree[2]).each_with_object([]) { |(ft, t), a|
          #
          # match child expressions (if not yet replied) with current tree (ft)
          # and desired tree (t)
          #
          cfei = fexp.children[a.size]
          cexp = cfei ? @ps.fexp(cfei) : nil
          a << [ cexp, ft, t ]
          #
        }.select { |cexp, ft, t|
          #
          # only keep diverging branches
          #
          ft != t
        }

        branches.each do |cexp, ft, t|

          next if cexp

          # there is at least one branch that replied,
          # this forces re-apply for the whole concurrence

          register(MutationPoint.new(fexp.fei, tree, :re_apply))
          return
        end

        branches.each do |cexp, ft, t|
          #
          # we're left with divering branches that haven't yet replied,
          # let's walk to register the mutation point deep into it

          walk(cexp, t)
        end
      end
    end