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Font object is essentially a resource handler for the specific font you want to use. More...
#include <font.h>
Public Member Functions | |
FGAPI | Font () |
Creates Font object. More... | |
FGAPI | Font (const Font &other) |
Copy constructor for Font. More... | |
FGAPI | ~Font () |
Font Destructor. More... | |
FGAPI void | loadFont (const char *const pFile, int pFontSize) |
Load a given font file. More... | |
FGAPI void | loadSystemFont (const char *const pName, int pFontSize) |
Load a system font based on the name. More... | |
FGAPI internal::_Font * | get () const |
Get handle for internal implementation of Font object. More... | |
Font object is essentially a resource handler for the specific font you want to use.
FGAPI void loadFont | ( | const char *const | pFile, |
int | pFontSize | ||
) |
Load a given font file.
[in] | pFile | True Type Font file path |
[in] | pFontSize | the size of the font glyphs that will be created |
FGAPI void loadSystemFont | ( | const char *const | pName, |
int | pFontSize | ||
) |
Load a system font based on the name.
[in] | pName | True Type Font name |
[in] | pFontSize | the size of the font glyphs that will be created |